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Monday, October 13, 2025

Update after 7 weeks in the challenge - Change of strategy

  Where did I start from?


7 weeks ago I started a challenge with the goal of making enough ISK to be able to plex a completely fresh account in the MMORPG Eve Online by only doing regional trading as single source of income. 

I started with a total wealth of 75 million ISK, one character in Jita, one in Amarr and one in Dodixie.

After 11 days I reached my first milestone by having a wealth of more than 1 billion ISK.

Now, after 7 weeks I finally reached my next milestoneWealth of 3 billion ISK


Learnings:

In the midth of last month I already encountered a ceiling of my strategy.
While generating the wealth of the first billion ISK was done in quite a short time frame, the progression afterwards was very slow. 

With only a maximum of 17 market orders per character I had to let go items where I made profits of 5 or 10 million ISK.
Instead I needed to climb the ladder into price areas where trades now would make a real difference for me. So I started buying items in the area of 20 to 50 million ISK with the goal of selling them with a margin of at least 35%, preferably 50% or more.

This came with a lot more competition, as this seems to be an area where a lot of players are trading. As a result I was forced to update orders more frequently. Broker fees started to cut heavily into my profits, much more than I had hoped for.

Maintaining the original strategy would certainly bring me to the point in time where I would finally reach the short-term goal of generating the ISK worth of 1.000 Plex. 
At current Plex prices this requires an additional wealth of 2 billion ISK. Depending on the average daily profit this would take 30 (with 65 million ISK) to 40 (with 50 million ISK) more days to achieve.

The mid-term goal requires a wealth worth of 2.400 Plex. At current Plex prices this requires approximately 12,9 billion ISK. Having a current wealth of 3 billion ISK I need to grind another 10 billion ISK. Using the numbers from above it would take me between 154 and 200 more days to reach the mid-term goal. 

I could grind my way on. But doing this would not give either you or me additional value reading this blog. 

So I decided to change my strategy.


To speed up the process I began to use the available market orders of my Jita alt.
This lets me gain in two ways - hopefully.

I put up buy orders which 
  1. allows me to generate higher profit margins for items I buy in Jita and sell in Amarr or Dodixie
  2. - and this is the real change in strategy - allows me to generate additional profit by margin trading (= station trading) in Jita itself  

Not using the available market slots my Jita alt has got limits my ability to generate profits by a lot. 

Why did I change the strategy?

The underlying idea of this blog is to show if plexing an account doing this kind of ingame activity is a viable way to play the game. 
From a pure mathematical perspective we already can say it is possible, even if it takes several months. But as time has a value, too, we should try to find ways to reduce the time needed to reach this goal. 

I see several possibilities, all of which require a combination of ingame activities.

  1. Combining regional and station trading (which is the way I want to go) 
  2. Combining regional trading with PVE activities (Exploration, running missions, incursions, abyssals).
    Added benefit = collecting loot that can be sold.
    Disadvantage = requires a lot more time dedicated to ingame activities
  3. Combining regional trading with PVP activities (Faction warfare, ganking (difficult, if not impossible as solo alpha clone))
    Added benefit = collecting loot that can be sold.
    Disadvantage = requires a lot more time dedicated to ingame activities

As I don't want to spend significantly more time ingame the combination of regional and station trading will be my choice. Let's see where it will lead us.


What has happened during the last 12 days?

Development was twofold.

  1. Turnover the first week was very slow. So I changed my strategy as described above.

  2. Last week I decided to not exclusively buy from Jita sell orders anyomore.
    Instead I put buy orders in Jita as well. Or more precisely, I put the buy orders in a player owned station in Perimeter where I save A TON of fees when updating orders.
    Interestingly a lot of these buy orders have been fulfilled. This way I was able to increase the profit per sold item significantly during the last week. 

How are my numbers?

Since beginning of the month:

  • Revenue:
    • In the last 12 days I made sales of 5,76 billion ISK for a total of 55 orders.
      That makes an average sell price of 104,7 million ISK per order. 

    • Amarr generated 1,965 billion ISK revenue with 16 orders for an average sell price of 122,8 million ISK.
    • Dodixie generated 3,702 billion ISK revenue with 37 orders for an average sell price of 100,1 million ISK.
    • Station trading in Jita just started and generated 95 million ISK revenue with 2 orders.

  • Costs:
    • I paid  432,1 million ISK in Sales Tax which comes down to the expected 7,5% for an alpha character.

    • I paid 601,4 million ISK in Brokers Fee which now includes fees for buy orders as well. My total effective broker fee rate (broker fees / (broker fees + market escrows)) comes down to 11,5%. 
      As my base broker fee is 2,38%, the difference of 9,1% means I had - on average - to adjust prices 3,8 times before an item was bought and sold.
    • I paid out 86,60 million ISK in rewards for courier contracts.
      I pay 1% reward on the collateral which finally comes down to 1,5% of total actual revenue.


These are my current numbers:


I take a provision of 25% against sell orders and contracts to reflect the fees and potential price adjustments I have to make before finally selling an item. 

My inventory has a relatively high value due to a mistake I made by bying too many items, but not having enough spare order slots to put them up for sale. 


Happy trading and manufacturing to you all. Enjoy the game! o7


Thursday, October 2, 2025

Month End Update - September 2025


This challenge is now going on for 39 days and I have finished my first complete month.


Learnings and tips

It makes a lot of fun. Though, I think, this kind of game play style is certainly more suitable for players who like crunching numbers and developing spreadsheets. Not the best fit for someone who prefers ratting, exploring or pvp'ing.

I like ratting, but I consider myself even more as a number's guy. So, good for me.

I certainly spent more time creating and improving my spreadsheets than being actually ingame.
Updating orders daily is tedious. But it's part of the process. And I have only 17 orders at most to update per character, so I won't complain. And as Croda showed in his excellent post it is necessary.

Tips for making this process more efficiently are:

  1. Using the mouse wheel to update prices if the price differences are small (see Croda's blog entry on this topic) 

  2. I created a spreadsheet where I can filter for all orders that need to be updated.  I copy the names of the items and paste them into the Quickbar in my market window. Then I work my way through the list. This way I avoid having to scroll through all active orders.

  3. When setting up sell orders I used to put them up one by one and entering prices manually. This was tedious and not very efficient. Especially as I already have them listed in my spreadsheet with names and prices. I figured out I can simply copy the item names and my target selling price. Then I go into my hangar, mark all items to sell and click sell. When the market window opens I import the data and simply click sell on the bottom side of the window. 

I haven't figured out yet at what day time it's best to update orders to keep them the most competitive as long as possible. Will have a closer look in the next days.

Automatic updating spreadsheets (average prices and numbers of days an item is traded) is still an issue. I guess I do too many requests at once which results in reaching some kind of server limit. Interestingly, this happens only when pulling market history data. I'm using the free online excel version and the eve online excel add-in.

To reduce fees and contract rewards I reduced the collateral from 120% to 110% of the expected sell price, starting from October on. There is a risk of courier contracts being failed on purpose if the contractor decides (s)he can sell the items for more. But in this case I will still make a decent profit - and I get my money much sooner than if I have to wait for the items to sell on the market.


Numbers

As expected and communicated earlier, the taxes and fees an alpha character has to pay are having a big negative impact on the overall performance.

In September I had sales of 10,5 billion ISK and generated a net profit of 442 million ISK. My net profit margin was 4,2%.

I don't know if this high or low. Maybe you post your margins in the comments section below for comparison. Just remember that my characters are still alpha clones having an effective tax rate of more than 23% this month.


My wealth rose to 2.6 billion ISK which is made up from:


Next milestone: Wealth of 3 billion ISK = equivalent to 500 Plex

(As I don't have a lot of (real-life) accounting skills, I do welcome any tips and suggestions where and how to improve the way I present my numbers here.)


Items I trade

I trade almost exclusively in modules and implants.
Some of them have very little to no competition while others are showing 4 or more active sellers.

Is my goal still achievable?

While the overall goal of plexing the account is doable for sure, it all comes down to the question: 
How long will it take?


So far my average daily net profit has been around 66 million ISK.
To reach my short-term goal I need to have a total wealth worth of 1.000 Plex.
At current ingame Plex prices (5,4 million ISK per Plex) I need a total wealth of 5,4 billion ISK. 
So I need additional 2,757 billion ISK.

Making 66 million ISK per day it will last another 41 days to finally achieve the short-term goal. 
I could liquidate all assets as soon as I have the wealth to buy 500 Plex, but that would leave me with a plexed account but no ingame money left.  So no real option.

If I'm able to scale up my net profit per day by either reducing fees (updating less frequently) or generating higher margins through an improved buy-sell-strategy I could reach my goal faster. 

Let's see what the future will bring.

Alpha to Omega Challenge | EVE Online Regional Trading - CHALLENGE SUCCESSFULLY FINISHED

This is the summary of how I used EVE Online trading , regional market arbitrage , and Alpha Clone–friendly ISK methods to fully PLEX my ac...